Friday, 28 September 2012

Off to China

I feel a little guilty running off to china at this point after only just coming up with a solid idea for a game framework. Basically we came up with the idea to create a world that was harsh and cold, a winter wasteland. This world was a world without the heat of flame, and because of this we decided to create a very limited art style using only a  monochromatic art style until the fire was introduced. Basically the story was about an adventurer that left his tribe to seek a legend, tales told of a mysterious light at the top of a mountain holding the power to both bring life and destroy it.

Im hoping that now that this story has been established, though it felt a bit rushed, will mean that we can all start focusing on designing and building the game up. Below is one of the concept drawings I did for the game.


I still feel a little worried as nobody has really taken much of a leadership role in the group, and I'm worried that because of this I feel there is a chance that things may change quite dramatically after I leave if someone decides to step up to that role and change things around. We'll just have to see though, for now I'm taking a holiday!

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