Tuesday, 30 October 2012

Coding Time!

Oh Joy...

One thing that is important to note about our group. None of us, not one person likes to program. It is something we all struggle with, and not something any of us particularly enjoy. However when it comes to using Unity3d ( the game engine we decided to build our game on), it turns out a great deal of coding is needed to accomplish any small task.  Me and Tim were assigned the roles to work in unity, and between the two of us i feel like we have accomplished really quite a lot considering our skill level as coders.

We have both learnt a lot about unity's programming script, and i felt that certain things got easier as we went along. We did find ourselves constantly returning to the Unity Answers forums to ask for help with a number of situations but with our final product now complete I feel like in the time frame we have taken a giant leap in terms what i originally felt i could accomplish. Obviously there are a few bugs in the game that we havnt been able to get rid of as the coding to solve the issue is well over either of our heads, and would probably need some serious help in order to fix them.

Overall after seeing all the things that we have accomplished I am quite proud of the work that we have done putting everything together.

GOOD JOB TIM!

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